WFC (Video Game) Optimus Prime
Fem Cosmos
-Visual cues from tin spaceship toys
-Exercise in feminine body types in mecha media
-Used shapes and patterns found in Astronaut Space Suits
-Character personality inspired by "the smart girl" characters in media such as Velma (Scooby-Doo), Darcy (Thor), and Lisa (The Simpson), but with the twist of being incredibly large
-Doors and windows as texture detail to imply her massive scale
-Play features include flip-out blaster and removable robot claws
Velocitron Seekers (Starscream)
-Re-imagined the classic Seekers as Hot Wheels styled Funny Cars
-Visual cues reference Porch 911, jets, race uniforms, Gurren Lagann, and Neon Genesis Evangelion
-Accessories include a glider to give Seeker the ability to fly
Beast Wars Megatron G1 Megatron Fusion
-Re-imagining of TM2 Megatron
-Exploring the concept of Beast Wars Megatron absorbing G1 Megatron's spark
-Exercise in mutated robot design
-Storytelling design elements with G1 Megatron being physically restrained on the back half of the robot, implying that BW Megatron is in control of the fusion
Bancho Ginrai
-An anime-inspired take on the human Power Master Ginrai
-Visual clues from Jojo Bizarre Adventure, Digimon, and Gurren Lagann
-Non-transforming figure; focus on articulation and posing
-Accessories include a baseball bat with "Godbomber" engraved on the side, masked and unmasked alternate heads
Velocitron Megatron Alt-Mode
-Megatron's alt-mode if he originated from Velocitron
-Exercise in character design 
-Took design cues from G1 Megatron, Movie Galvatron, and the 1989 Batmobile
Back to Top